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Deity

In "Nevaeh", the character can collect unseal soul during battle to conduct elemental transformation that can transform the character into another mode, along with the change of skill. 

The transformation mode can only last  for certain duration. After that, the character will change back 

to original form. 

Player who is in transformation mode will possess unlimited strength that is able to destroy everything.

There're two categories of deity which can be divided to six types, which are three Envoys of the WIND, the LIGHT, and the WATER, and three Barons of the FIRE, the POISON, and the THUNDER

Let's get to know their respective features:



Light Deity

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Attributes restriction :Thunder > Light > Poison
Attributes feature:Excellent DPS and healing ability


Skill Information

Unreal shadow


:

Character steps backward and leaves residual shadow exploding and 

causing damage to enemies.

Saint Salvation

:Cast a magic circle causing damage to target in the circle and recovering HP.

Holy Purify


:

Release crosses which will delay the explosion dealing damage and 

dizziness to enemy. 

Divine Retribution

:

Unlimited crosses falling from the sky to cause damage to enemy.




Wind Deity

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Attributes restriction :Fire > Wind > Thunder
Attributes feature:Excellent explosive DPS and swift combo hit


Skill Information

Flash Verdict

:Cloud Spirit dashes forward causing damage to target along the way.

Whirling Decapitate

:Cloud Spirit throws flywheel forward to attack target.

Touch of Gale


:

Cloud Spirit releases tearing storm around itself to deal damage to

enemy and reduce their speed.

Dance of Windstorm


:

Cloud Spirit whirls at high speed to attract surrounding enemy and deal

damage. 




Water Deity

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Attributes restriction:

Poison > Water > Fire

Attributes feature:Powerful deceleration and frozen ability


Skill Information

Frost Bomb:

Frost Spirit leaves Burst Crystal in own position and then steps backward

swiftly. The crystal will be detonated to deal damage to enemy. 

Frost Convolute:

Frost Spirit shoots out spinning Freeze Tempest dealing deceleration effect and

damage to enemy.

Ice Jet:

Frost Spirit shoots out Ice Arrow to the sky. The falling Ice Arrows will deal 

freezing effect to enemy.

Blizzard:

Frost Spirit releases stream ahead and shoots out arrows to deal damage to the

target.




Flame Baron

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Attributes restriction:

Water > Fire > Wind

Attributes feature:Powerful control skill and continuous damage


Skill Information

Hell Delivery

:Leap into the air and drop to deal damage and dizziness to enemy.

Spellfire Strike


:

Attack the surrounding target continuously with flame scythe to deal 

high damage.

Destruction Cut Damage

:Release numerous pike to attack the target dealing high damage.

Scorched Earth

:Scorch the earth to deal continuous damage to enemy in range.




Fallen Baron

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Attributes restriction:

Light > Poison > Water  

Attributes feature:Strong poisonousness and violent skills 


Skill Information

Sudden Attack


:Sorcery Spirit waves double hammers dashing forward to cause damage and dizziness to target.

Gigantic Hammer


:

Sorcery Spirit puts double hammers together and hit to the ground dealing 

damage, which is attached with poisoned and deceleration effect to target.

Flurry Hammer

:

Sorcery Spirit frantically hits target with double hammers dealing high

damage.

Poison Burst


:

Sorcery Spirit holds and whirl the double hammers dealing damage, which is 

attached with poisoned and deceleration effect, to target.




Lightning Baron

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Attributes restriction:

Wind > Thunder > Light

Attributes feature:Powerful DPS control ability



Skill Information

Lightning Shock

:Thunder Spirit dashes forward attacking enemy along the way.

Thunder Strike

:

Thunder Spirit slashes triggering force of thunder to produce lightning ahead 

dealing damage to enemy.

Crash Lightning

:

Thunder Spirit strikes the weapon to the ground casting Hexagram Array to 

attack target within the array.

Thunder Totem

:

Strike the ground to attract enemy and jump to cause damage to all enemies 

and finally hit to the ground causing range damage.